Postgraduate Programme and Module Handbook 2007-2008 (archived)
Module COMP50315: SOFTWARE ENGINEERING FOR THE INTERNET
Department: Computer Science
COMP50315: SOFTWARE ENGINEERING FOR THE INTERNET
Type | Open | Level | 4 | Credits | 15 | Availability | Available in 2007/08 | Module Cap |
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Tied to |
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Prerequisites
- None.
Corequisites
- None.
Excluded Combination of Modules
- None.
Aims
- The production and maintenance of modern internet-based software systems demands the use of modern software engineering processes and software management, with relevant application of the appropriate software lifecycle model.
Content
- The software process and lifecycle model: different types; XP, prototyping, open source
- Cost and risk estimation
- Roles and activities, and modelling e.g. using RADs
- Project management
- Testing and validation
- Evaluation
- Maintenance
- Configuration management
- LINUX and UNIX
Learning Outcomes
Subject-specific Knowledge:
- Specialist knowledge: the software engineering lifecycle, examples of specific models and techniques, including risk, cost estimation. Reuse, product families. Open space
- Practical design skills: the design of a practical internet application using formal SE processes
- Management: experience of the management roles and activities following from lifecycle models. Includes maintenance, and evaluation methods.
- The engineering of software systems: construction of a software artefact through several stages - requirements, design, code, test.
- Professional skills: formal preparation of software engineering project documentation. Evaluation methods.
Subject-specific Skills:
Key Skills:
Modes of Teaching, Learning and Assessment and how these contribute to the learning outcomes of the module
- The module comprises 1 week's intensive directed reading and laboratory exercises; 5 days of lectures, tutorial, and reading and two weeks undertaking a major assignment. The overall workload conforms to the standard SLAT requirement of 150 hours equivalent to 15 credits. The laboratory assignment will include group project work, where the overall design objective is met by a team, typically of 4 or 5 students.
Teaching Methods and Learning Hours
Activity | Number | Frequency | Duration | Total/Hours | |
---|---|---|---|---|---|
Lectures | 10 | 2 per day in week 2 | 1 hour | 10 | |
Tutorials | 4 | weekly | 1 hour | 4 | |
Practical | 5 | daily in week 1 | 6 hours | 30 | |
Laboratory | 10 | daily in weeks 3,4 | 6 hours | 60 | |
Preparation and Reading | 46 | ||||
Total | 150 |
Summative Assessment
Component: Laboratory report | Component Weighting: 100% | ||
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Element | Length / duration | Element Weighting | Resit Opportunity |
Laboratory report | equivalent to 2500 words | 100% |
Formative Assessment:
Feedback from tutors at group tutorials
■ Attendance at all activities marked with this symbol will be monitored. Students who fail to attend these activities, or to complete the summative or formative assessment specified above, will be subject to the procedures defined in the University's General Regulation V, and may be required to leave the University