This is an archived handbook for a previous year. The current undergraduate and postgraduate handbooks can be viewed using the links above.
Undergraduate Handbook 2015-2016 (archived)
Module BUSS2011: INFORMATION SYSTEMS
Department: Business School (Business) [Queen's Campus, Stockton]
BUSS2011: INFORMATION SYSTEMS
| Type | Level | Credits | Availability | Module Cap | Location |
|---|---|---|---|---|---|
| Tied | 2 | 20 | Available in 2015/2016 | Queen's Campus Stockton |
Tied To
- N102: Business with Placement Year (see Undergraduate Handbook 2014-2015 for details)
- N200: Business (see Undergraduate Handbook 2014-2015 for details)
- N201: Business and Management
- N202: Business and Management (with placement year) (see Undergraduate Handbook 2012-2013 for details)
- N300: Business Finance with Placement Year (see Undergraduate Handbook 2012-2013 for details)
- N401: Management Accounting
- N420: Business Finance
- N500: Masters in Marketing
- N501: Marketing
- N502: Marketing (with placement year) (see Undergraduate Handbook 2012-2013 for details)
- NN12: Masters in Business and Management
- NN24: Accounting and Management with Placement Year (see Undergraduate Handbook 2012-2013 for details)
- NN42: Accounting and Management
Pre-requisites
- None.
Corequisites
- None.
Excluded Combinations
- None.
Aims
- The module aims to provide a management perspective on the business issues of realising benefits from investments in information systems.
Content
- Introduction to information and information systems.
- Elements of IS project management.
- Sources of value from IS.
- Benefits driven approach to planning investments in IS.
- Succeeding in realising the planned benefits.
- Developing a strategic business case for an IS investment
- Experience of developing and running a Venture Capital funded IT start-up company, using a computer based simulation game.
Learning Outcomes
Subject-specific Knowledge
- By the end of the module students are expected to:
- understand issues involved in setting priorities for investments in information systems investments.
- understand key factors that contribute to successful realisation of benefits from investments in IS/IT
- demonstrate knowledge of the structure and format of an IS investment based business case
- demonstrate knowledge of the factors relevant to seeking venture capital funding and operating an IT start-up business game.
Subject-specific Skills
- By the end of the module students are expected to:
- be able to apply a number of key practices addressing the business issues of benefits realisation from IS projects.
- be able to prepare and document a strategic investment business case for a major IS project
- monitor an act upon the content of the financial statements related to running a start-up business venture
- take an active role in a management team within the IT start-up business game..
Key Skills
- Written Communication - e.g. by completing the assignments.
- Planning, Organisation and Time Management - by observing the strict assignment deadlines
- Problem Solving and Analysis - by applying the necessary analytical skills to make use of the taught material, in answering questions
- Initiative - by searching relevant literature and information in preparation of the summative assignment
- Computer Literacy and Information Retrieval - e.g. by word-processing summative assignments
Modes of Teaching, Learning and Assessment and how these contribute to the learning outcomes of the module
- Teaching is by lectures, business game and seminars. Learning takes place through attendance at lectures, preparation for and participation in business game and seminars, and private study. Formative assessment will be provided on the individual and group work undertaken during the seminars. Summative assessment is by means of individual and group assignments.
- The business game provides an opportunity for students to develop decision-making skills and to review their own performance and that of their colleagues in a simulated business environment.
Teaching Methods and Learning Hours
| Activity | Number | Frequency | Duration | Total Hours | Attendance Monitored |
|---|---|---|---|---|---|
| Lectures | 22 | 1 Per Week | 1 Hour | 22 | |
| Business Game | 3 | 3 bi-weekly sessions | 2 Hours | 6 | |
| Seminars | 8 | 4 in Term 1, 4 in Term 2 | 1 Hour | 8 | Yes |
| Preparation and Reading | 164 | ||||
| Total | 200 |
Summative Assessment
| Component | Component Weighting | Element | Length/Duration | Element Weighting | Resit Opportunity |
|---|---|---|---|---|---|
| Assignment 1 | 20% | Written assignment | 1500 words max | 100% | Same |
| Group Project | 20% | One group podcast business report to investors | 5 minutes | 100% | Individual written report of 1000 words |
| Assignment 2 | 60% | Written assignment | 3000 words max | 100% | Same |
Formative Assessment
Formative feedback will be provided on the work undertaken during the module seminars.
Students who do not attend monitored activities shown under Teaching Methods
and Learning Hours, or who fail to complete the summative or formative
assessment(s) specified above, may be subject to the Academic Progress
procedures defined in the University's General Regulation V, and may be
required to leave the University.