Durham University
Programme and Module Handbook

Undergraduate Programme and Module Handbook 2024-2025

Module COMP3721: Introduction to Music Computing

Department: Computer Science

COMP3721: Introduction to Music Computing

Type Open Level 3 Credits 20 Availability Available in 2024/2025 Module Cap Location Durham

Prerequisites

  • (COMP2261 Artificial Intelligence OR COMP2271 Data Science) AND COMP2221 Programming Paradigms

Corequisites

  • None

Excluded Combination of Modules

  • None

Aims

  • To introduce students to the:
  • computational modelling of music as applied in the field of music information retrieval;
  • basics of representing music as symbolic data;
  • basics of digital signal processing required to extract information from recorded music and sound;
  • creative potential for computational modelling of music as data.

Content

  • Symbolic representations of pitch, rhythm, melodies, and chords
  • Modelling harmony and key-finding
  • Reasoning about music corpora
  • Musical grammars
  • Creative generation of symbolic music data
  • Principles of digital audio
  • Frequency-domain representations of digital audio
  • Percussive onset detection, beat tracking, and tempo detection
  • Pitch detection and chroma feature extraction
  • Structure analysis
  • Source separation
  • Creative sound synthesis

Learning Outcomes

Subject-specific Knowledge:
  • On completion of the module, students will be able to demonstrate:
  • an understanding of common computational techniques for representing, manipulating, and analysing music;
  • an understanding of the difference between a variety of symbolic and non-symbolic (audio) forms of music representation from a theoretical and practical perspective;
  • an awareness of the design and use of mathematical and computational techniques to manipulate and analyse musical data;
  • a basic understanding of the relevant musical concepts that inform the design and use of the mathematical and computational techniques covered in the module;
  • knowledge of common strategies for the design, implementation, and presentation of creative applications of mathematical and computational techniques to produce new musical art works.
Subject-specific Skills:
  • On completion of the module, students will be able to demonstrate an ability to:
  • use standard implementations of representing musical data for manipulation and analysis by computer as well as some understanding of their design;
  • use and understand standard mathematical and computational techniques to represent, manipulate, and analyse musical data;
  • correctly choose and/or combine a variety of symbolic and non-symbolic (audio) forms of music representation for a specific music processing task;
  • choose and correctly deploy musical concepts that inform the design and use of the mathematical and computational techniques covered in the module;
  • implement common strategies for the design, implementation, and presentation of creative applications of mathematical and computational techniques to produce new musical art works.
Key Skills:
  • On completion of the module, students will:
  • have implemented computational techniques that derive insight from music-related datasets, which may include audio, audio-visual multimedia, musical scores, other symbolic representations, or any combination of the above;
  • be equipped to interpret and implement classic music information retrieval techniques described in the computer science, computer music, and empirical musicology literatures;
  • be familiar with the representation and manipulation of symbolic and audio data in widely used Python libraries and understand the implementation and design decisions behind their most used routines.

Modes of Teaching, Learning and Assessment and how these contribute to the learning outcomes of the module

  • Lectures introduce key principles of processing symbolic representations of music and of extracting these from recorded audio, as well their applications in research and commerce.
  • Practicals enable students to acquire the necessary coding skills, learn about relevant libraries and packages and receive feedback on their work.
  • Workshops deepen the student’s understanding of the material by exploring creative applications of the principles and techniques covered in lectures and practicals.
  • Summative assessments assess theoretical understanding, the knowledge of relevant libraries and application of methods and techniques.

Teaching Methods and Learning Hours

Activity Number Frequency Duration Total/Hours
lectures 20 1 per week 1 hour 20
practicals 16 1 per week 2 hours 32
preparation and reading 148
total 200

Summative Assessment

Component: Coursework Component Weighting: 100%
Element Length / duration Element Weighting Resit Opportunity
Creative Portfolio demo reel (audio or audiovisual) and 1,000 word technical note 100% No

Formative Assessment:

Example formative exercises are given during the course. Formative feedback will be provided to the students in practicals.


Attendance at all activities marked with this symbol will be monitored. Students who fail to attend these activities, or to complete the summative or formative assessment specified above, will be subject to the procedures defined in the University's General Regulation V, and may be required to leave the University